The classic example of this is Chess vs. Go.
When one starts to break down how to solve these two games it quickly becomes obvious that Chess is easily solved with bruteforce computing, but Go not so much, it’s too large of a search area, so it requires intuition, which of course the computer can not model in any sort of reasonable way (P vs. NP comes in to play here).
It’s interesting stuff and I feel confident saying that no strong AI will be created in the next 20 years or potentially ever.
December 16th, 2009 at 1:51 pm
The classic example of this is Chess vs. Go.
When one starts to break down how to solve these two games it quickly becomes obvious that Chess is easily solved with bruteforce computing, but Go not so much, it’s too large of a search area, so it requires intuition, which of course the computer can not model in any sort of reasonable way (P vs. NP comes in to play here).
It’s interesting stuff and I feel confident saying that no strong AI will be created in the next 20 years or potentially ever.